Leamington Lemmings Ultimate

Week 3- Catching

Nothing makes you better at catching than dropping some discs 

Theme Focus'
Catcing
  • Varied Catching Positions
  • Skill Rehearsal
  • Attacking the Disc

Strength Component

Dead Bugs

Dead Bugs are a really good core stability exericise as well as being a really useful for stretching and refreshing tight hips.

Ultimate Component

Individual

Warm-Up

Complete a warm up to avoid injuries focusing on:

  • Hamstring stretches
  • Walking Backward Lunges
  • Glute Activation
Reminder of the Lemmings Warm-Up
Sprint Progression:

Set up two marks around 10 metres apart and run each step twice (Once facing each direction)

Focus should be on maintaining neutral hips thoughout

  • Side Steps
  • Crossover Steps
  • Side Steps into Crossover Steps
  • Crossover into Sprint

This might be interesting 

MTA

Throw backhands straight up (maybe 15-20 feet into the air) to yourself and catch it on the way down. Do this for 5-10 minutes as often as possible, and as you get better, you can start incorporating some variety of heights into your practice. It's less about simulating a game type situation, and more about becoming comfortable with holding onto a disc hitting your hands. For added benefit, do it after you've jogged, or you're tired. It becomes much more challenging to catch when tired, and this is a factor that is often overlooked by teams when they practice catching.

Challenge yourself to catch in awkward ways

  • Left hand
  • Trailing edge only
  • leading edge only
  • left side
  • right side

Only by dropping the disc do you get better at catching

Pairs:

Warm-Up

Complete a warm up to avoid injuries focusing on:

  • Hamstring stretches
  • Walking Backward Lunges
  • Glute Activation
Reminder of the Lemmings Warm-Up
Sprint Progression:

Set up two marks around 10 metres apart and run each step twice (Once facing each direction)

Focus should be on maintaining neutral hips thoughout

  • Side Steps
  • Crossover Steps
  • Side Steps into Crossover Steps
  • Crossover into Sprint

Better to focus on good form than racing other people

Left Handed:

The other thing I do routinely when doing a drill or even a throwing warm-up (without having to ask my throwing partner to change their behavior) is to simply lunge forward as hard as I can at the last moment before a catch. That makes the catch harder, training muscle memory and making a reliable grab more instinctive, and also develops the good habit of reaching for a disc at full extension, which makes it harder for a defender to get a run-through D on me in games.

Challenge yourself to catch in awkward ways

  • Left hand
  • Trailing edge only
  • leading edge only
  • left side
  • right side

Only by dropping the disc do you get better at catching

Small Pod:

Break Mark Throwing

Warm-Up

Complete a warm up to avoid injuries focusing on:

  • Hamstring stretches
  • Walking Backward Lunges
  • Glute Activation
Reminder of the Lemmings Warm-Up
Sprint Progression

Set up two marks around 10 metres apart and run each step twice (Once facing each direction)

Focus should be on maintaining neutral hips thoughout

  • Side Steps
  • Crossover Steps
  • Side Steps into Crossover Steps
  • Crossover into Sprint

Better to focus on good form than racing other people

Left Handed

The other thing I do routinely when doing a drill or even a throwing warm-up (without having to ask my throwing partner to change their behavior) is to simply lunge forward as hard as I can at the last moment before a catch. That makes the catch harder, training muscle memory and making a reliable grab more instinctive, and also develops the good habit of reaching for a disc at full extension, which makes it harder for a defender to get a run-through D on me in games.

Challenge yourself to catch in awkward ways.

  • Left hand
  • Trailing edge only
  • Leading edge only
  • Left side/Right side

Only by dropping the disc do you get better at catching

Keep Disc

Mark out a small grid. Half of your pod are on O and half are on D. (With an Odd number of players, the extra plays O)

Every 10 passes you complete is a point up to a maximum of 50 passes. At any point you can bank the points you are on and hand the disc to the other team.

Stall Count is 6

Controlled Break Throwing

Starting off with a shadowing straight up force and building up as you feel comfortable. You should begin in a neutral pivot, fake to one side and throw the other side in smooth motions. e.g. I (As a right handed player) will pivot to 3 O'clock and fake a forehand, following this in one smooth movement I pivot to 9 O'clock and throw a flat backhand break to the player opposite. My foot should not touch the ground as I pivot across my neutral position. (Test yourself by adding a second pause at the neutral position, varying your pivot positions away from the normal 9 and 3)

Group of 3- Standard first breakmark set up- Force → Throw→ Run

Group of 4- Same process as 3 but setting up in a triangle with a straught up force Force → Throw→ Run

Group of 5- Same process as above but setting up in a square Force → Throw→ Run

Groups of 6+ combine above as appropriate

Build this up in intensity as you see fit or progress into an active breakmark drill with throwing to moving reciever. Remembering the principals of a controlled and stable pivot and varying pivot positions